I'm thinking I'm not understanding how to appropriately add/install the modelines to my. I have followed the advice in this thread and have disabled the AMD External events utility and made sure that "hide modes that is monitor cannot display" is checked. The game launches fine but the VMM/monitor loses sync. I'm trying to launch the Redream emulator from Bigbox. I have a Win7 64 PC with CRT Emudrivers setup with 15 khz arcade monitor. Hi there, I'm trying to do the exact same thing I believe but am having issues. ![]() GPLv3 A summary of the licenses behind RetroArch and its cores can be found here. inolen The Redream core (libretro fork only)is licensed under 1. would this make a difference? I have tried resolutions of 320x240, 640x480, as well as superresolutions such as 2560x2x480 with no love. Redream is a work-in-progress SEGA Dreamcast emulator written in C for Mac, Linux and Windows. In the next update, I think developer you should let you add a custom directory to game library. I think the first two are the correct ones. Has anybody else encountered this issue? Does anybody have a clue what could be causing this emulator to lose sync when in fullscreen mode only?Ĭurrently running Windows 7, Crt_emudriver 2.0, RetroArch w/multiple cores, I also have VMMaker set to Arcade 15khz. I simply added the DC roms directory from my SD card to the CFG file for the game library in Redream to scan. Reicast works fine within RetroArch as well but I have kind of fallen in love with Redream for its simplicity and support. The second I set it to fullscreen mode the CRT loses sync. ![]() I can stretch the image to fit my entire screen but doing this every time I want to play a game is a bit of a pain in the butt and kind of kills the front end feel when I’m using Big Box. When I try to use Redream on my Crt outside of RetroArch it works as long as it is in Windowed mode. Only problem is that since Redream went non-open source RetroArch hasn’t been able to stay current with the core’s emulator updates. Is there anyone in this community that has tried Sega Dreamcasts Redream emulator with Crt_emudriver outside of retroarch and had any luck? Within RetroArch Redream runs great on my Crt/LCD dual monitor setup.
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